Dec
09
2008
From news.com.au (via gamepolitics.com):
The drinking person’s Frogger has been developed to help players think twice about crossing the road after a few drinks.
Grogger, a play on the classic arcade game’s title, lets users control a character as they try to cross a busy road.
The character can pick up beer bottles as they go, which slow their reaction times, while water bottles help the player continue on their way. They win if they make it across the road without getting “smashed” by a vehicle.
Source
Nov
26
2008
From csmonitor.com:
Suicides among soldiers have increased dramatically in the last several years, up by 46 percent since the US invaded Iraq in 2003. Senior service officials recognize that the wars have affected soldiers in the form of post traumatic stress disorder and other manifestations of mental depression, but still haven’t completely figured out how to address the issue.
The Army is conducting new training, handing out “buddy cards” to alert soldiers to problems among their friends, and recently announced a new five-year study to be undertaken with the National Institute of Mental Health.
But one of the more novel solutions is an interactive game called “Beyond the Front,” starring Specialist Norton, a character in a kind of modern-day military morality play. The service plans to send out thousands of copies of the game – part of an Army suicide prevention program costing almost $1 million – to educate soldiers about the dangers of not seeking help when they most need it.
Source
Oct
12
2008
From mediacastermagazine.com:
“Vivity Labs, developers of Fit Brains, the online brain fitness game, has a new strategic partnership with Prevention.com, the top online health magazine site.
The partnership will offer the engaging and scientifically developed brain fitness games by Fit Brains to a wider global audience, the companies report.”
Read more…