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Dec 09 2008

GameCoach Combines High Tech With Old School PE School Equipment

Published by Chris under News

From itnewsonline.com:

Surrounded by hundreds of physical educators at the annual Texas Association for Health, PE, Recreation & Dance (TAHPERD) conference, Source Brands, Inc., maker of the and , officially released the first “active gaming” lesson plans for PE classrooms. The new book and CD of lessons is entitled and is available nationwide.

The GameCoach was developed and written by Scott Bodnar, director of project development for , an award-winning, non-profit at the forefront of the national movement toward healthy, active living. Its ACTIVE Life initiative works with national leaders, schools and other institutions to develop and manage cost-effective, scalable and sustainable solutions to fight youth obesity. These solutions utilize new media, existing education and community infrastructures and the untapped power of youth as agents of positive social changes.

The lessons combine the high technology of popular video game consoles, including the GameBike and GamePads that allow participants to “plug into” these gaming systems, with the traditional (old school) equipment such as basketballs, volleyballs, jump ropes and the like. The GameCoach lessons are built around a circuit-training model where GameBikes and GamePads are interspersed among traditional equipment.

Source

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Oct 03 2008

Loudon County Schools bring Wii to P.E.

Published by Chris under News

From wbir.com:

wiipe

“Schools and video games have always been at odds for kids’ attention, but one East Tennessee school system is trying to change all that and help get students in shape in the process.

“Looks a little different, a little strange,” said North Middle School Physical Education teacher C.J. Martin. “It’s the new P.E.”

Students at North Middle School in Lenoir City spend 15 minutes of their daily P.E. classes dancing, swimming, and even boxing, all on the popular Nintendo Wii game system.”

 

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