Dec 09 2008
GameCoach Combines High Tech With Old School PE School Equipment
From itnewsonline.com:
Surrounded by hundreds of physical educators at the annual Texas Association for Health, PE, Recreation & Dance (TAHPERD) conference, Source Brands, Inc., maker of the and , officially released the first “active gaming” lesson plans for PE classrooms. The new book and CD of lessons is entitled and is available nationwide.
The GameCoach was developed and written by Scott Bodnar, director of project development for , an award-winning, non-profit at the forefront of the national movement toward healthy, active living. Its ACTIVE Life initiative works with national leaders, schools and other institutions to develop and manage cost-effective, scalable and sustainable solutions to fight youth obesity. These solutions utilize new media, existing education and community infrastructures and the untapped power of youth as agents of positive social changes.
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The lessons combine the high technology of popular video game consoles, including the GameBike and GamePads that allow participants to “plug into” these gaming systems, with the traditional (old school) equipment such as basketballs, volleyballs, jump ropes and the like. The GameCoach lessons are built around a circuit-training model where GameBikes and GamePads are interspersed among traditional equipment.
Related posts:
- Cameron High School Slated for ‘Exergaming’ Facility
- Wii and Body Bugg: high-tech toys for fitness
- Digital equipment takes exercise to new level
- Exercise Equipment For Kids – A Worrying Trend?
- Y gets $25K for teen fitness center
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